June 15
🔄 Hybrid – London
• Design, prototype, implement and test gameplay features and supporting systems • Produce tools or debug features to help designers or programmers develop gameplay features • Consult with other engineers and designers on the team to develop systems for the game • Coordinate with other teams to enhance efforts collaboratively.
• 5+ years of software development experience in the games or film industry • A strong grasp of Unreal Engine, from Blueprints to core C++ modules • Strong modern C++ skills (C++17/20) • Proficiency in modern Python and relevant frameworks and libraries. • Familiarity with source control systems and collaborative development, git and perforce. • Experience building gameplay features in a multiplayer environment • Strong debugging and optimization skills • Excellent problem-solving abilities • Solution-driven and self-motivated
• Benefits may vary by location due to regional regulations and company policies.
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