Hutch is a mobile video game developer/publisher. Our recent games include Rebel Racing, F1® Clash and Top Drives.
Digital Game Development • Mobile Games Development • video games • racing • cars
May 25
🔄 Hybrid – London
Hutch is a mobile video game developer/publisher. Our recent games include Rebel Racing, F1® Clash and Top Drives.
Digital Game Development • Mobile Games Development • video games • racing • cars
• Develop and own a live ops and monetization strategy that accounts for both audience expectations, as well as the company's business goals. • Drive the day-to-day execution of the strategy by owning the schedule, targets, and overall success of in-game sales, offers, and live events. • Collaborate with the wider games team, including Product Managers and other Designers to prioritise and plan live ops activities. • Own the roadmap of features and tools needed to grow, innovate and improve live ops of Top Drives, and coordinate their development with relevant stakeholders. • Together with game analysts, conduct quantitative analysis to provide key insights into product performance and uncover opportunities for further engagement and monetization. • Conduct A/B tests to optimize game retention, engagement and monetization metrics. • Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics.
• Demonstrable track record and experience in running and growing a live free-to-play mobile game. • Sound product judgement, ability to formulate live ops strategy and present clear, measurable key results that will lead to achieving business goals. • Hands-on approach and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences. • Deep understanding of economy and monetization design, as well as of engagement drivers in live service games. • Strong quantitative and analytical skills with an emphasis on metrics-driven decision making. • Comfortable taking calculated risks, learning and sharing the lessons learned. • Extensive knowledge of live operations and monetization trends within the mobile (and wider) free-to-play business model.
• Hutch is now a 4-Day Work Week company* • Flexible working hours • Remote working 2 days per week • Excellent salary • Private health care • Enhanced Maternity (18 weeks) and Paternity leave (6 weeks) • Access to mental health initiatives such as private mental health coaching • Support to learn, develop and progress within Hutch • Free snacks and drinks • Social events, game launch parties, Thursday night drinks and much more
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