August 27
🏢 In-office - London
• Prototyping systems creating gameplay loops • Creating combat systems, trade, equipment, AI trees • Creating transparent and efficient logic in blueprints • Designing and implementing NPC characters’ skills in the game based on the ability system • Working on maintaining balance • Cooperating with our Quest Design department in order to support the game's narrative by mechanics • Cooperating with our Art departments
• Previous experience in the gaming industry • Very good knowledge of Blueprints system in Unreal Engine 5 • Familiarity with AI construction trees • Familiarity with Gameplay Ability System in UE5 • Ability to maintain order in files • Fluent English • Independence in performing tasks • Good communication skills and willingness to work in a group • Ability to solve problems • Experience in running RPG sessions • Previous participation in game jams
• 30 days paid vacation • Flexible working hours • Breakfast at work • Regular social & team events
Apply Now